Master In C++ (Learn C++)

 ★ Master In C++ ⋙ is pretty app for all C++ and OOPS Concepts, Optimizing C++,C++ Programs and C++ Annotations.

It is very easy for Beginners and Intermediate Programmers.⋙ from LITTLEDROPS.NET ★

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🌷APP CONTENT - SINGLE APP FOR ALL🌷

✔ C++ Basics

✔ C++ Concepts

✔ C++ Programs

✔ C++ with OOPS

✔ C++ Annotations

✔ C++ Quick Reference

✔ Optimizing C++

✔ C++ Key Points for Daily Reminder

✔ Remember Today Board for Continues Last Session

✔ Efficient Search and Bookmark (Favoraties)


🌷APP FEATURES🌷

✔ Rich UI Layout and Navigation

✔ Rich UI with Today Board and Favorites

✔ Fast Processing

✔ More than 1000 Topics Covered

✔ More than 400 C++ Terms Covered

✔ Code Syntax Highlighting

✔ Mobile Optimized Content and Images

✔ End to End C++ Concepts and Terms

✔ Offline Ability to Read


🌷C++ Programming Concepts🌷

✠ Introduction to C++ Programming

✠ Basics

✠ Structure and Functions Basics

✠ Pointers, References and Dynamic Memory Allocation

✠ Examples on Classes and Objects

✠ OOPS Advanced click to expand contents

✠ OOP Inheritance and Polymorphism

✠ Operator Overloading

✠ Template and Generic Programming

✠ Strings, File, and Libraries click to expand contents

✠ Characters and Strings

✠ C++ Libraries and STL

✠ Stream IO and File IO

✠ Exception Handling and Tips

✠ Data Structure and Algorithm In C++


🌷C++ Programs🌷

✠ C++ Simple C++ Programs

✠ C++ Basic Programs

✠ Program Flow C++ Programs

✠ Functions C++ Programs

✠ Arrays C++ Programs

✠ Formatted IO and File IO C++ Programs

✠ Pointers C++ Programs

✠ References C++ Programs

✠ Structure C++ Programs

✠ Class and object C++ Programs

✠ Inheritance C++ Programs

✠ Polymorphism C++ Programs


🌷C++ Annotations🌷

✠ 1: This overview of the chapters.

✠ 2: A general introduction to C++.

✠ 3: A first impression: differences between C and C++.

✠ 4: Name Spaces: how to avoid name collisions.

✠ 5: The `string' data type.

✠ 6: The C++ I/O library.

✠ 7: The `class' concept: structs having functions. The `object' concept: variables of a class.

✠ 8: Static data and functions: members of a class not bound to objects.

✠ 9: Allocation and returning unused memory: new, delete, and the function set_new_handler().

✠ 10: Exceptions.

✠ 11: Give your own meaning to operators.

✠ 12: Abstract Containers to put stuff into.

✠ 13: Building classes upon classes.

✠ 14: Member functions.

✠ 15: Gaining access to private parts.

✠ 16: Classes having pointers to members.

✠ 17: Constructing classes.

✠ 18: The Standard Library.

✠ 19: The STL algorithms.

✠ 20: Function templates

✠ 21: Class templates

✠ 22: Advanced Template

✠ 23: Several examples


🌷OOPS C++🌷

✠ Introduction

✠ Classes in C++

✠ References in C++

✠ Template in C++

✠ I/O Fundamental Types

✠ Inheritance in C++

✠ More OOPS in C++

✠ Abstract Base Classes

✠ Files in C++

✠ Data Representation

✠ Exception in C++

✠ Implementation

✠ Run Time Usage


🌷Optimizing C++🌷

✠ Optimization life cycle in C++

✠ Writing efficient code in C++

✠ General optimization techniques in C++

✠ Code optimization in C++


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